![I wanted to know what temperature/rainfall combinations produced which biomes, so I gathered some data and made this helpful scatterplot. : r/ RimWorld I wanted to know what temperature/rainfall combinations produced which biomes, so I gathered some data and made this helpful scatterplot. : r/ RimWorld](https://external-preview.redd.it/uQeQLeFNWHZDR-v-AByHrAww6QulrXV5Uu1-AbVbE28.jpg?auto=webp&s=08f3381d78c81acc5f873ffe47242e4087aba930)
I wanted to know what temperature/rainfall combinations produced which biomes, so I gathered some data and made this helpful scatterplot. : r/ RimWorld
![RimWorld Colonist on Twitter: "We will be using Randy Random (2x Pop. Cap) Difficulty: Strive to Survive Commitment Mode 275x275 maps Auto-Season Normal Rainfall/Temperature/Population Seed: shouta 100% World Generation Random Start: 9.99°S RimWorld Colonist on Twitter: "We will be using Randy Random (2x Pop. Cap) Difficulty: Strive to Survive Commitment Mode 275x275 maps Auto-Season Normal Rainfall/Temperature/Population Seed: shouta 100% World Generation Random Start: 9.99°S](https://pbs.twimg.com/media/EgEVtBwWAAAT35D.jpg:large)
RimWorld Colonist on Twitter: "We will be using Randy Random (2x Pop. Cap) Difficulty: Strive to Survive Commitment Mode 275x275 maps Auto-Season Normal Rainfall/Temperature/Population Seed: shouta 100% World Generation Random Start: 9.99°S
![100% Coverage with 5 separate continents, several archipelagos and several large isolated islands: created with 'ReGrowth: Expanded World Generation mod' Biome setup in the last picture. Seed: struggle : r/RimWorld 100% Coverage with 5 separate continents, several archipelagos and several large isolated islands: created with 'ReGrowth: Expanded World Generation mod' Biome setup in the last picture. Seed: struggle : r/RimWorld](https://preview.redd.it/vjpj9blsqbr71.jpg?width=640&crop=smart&auto=webp&s=07189e205cb5d1f6668a3d026b1d6fd0642ee561)